Five Nights at Freddy’s 2 (Video Game, 2014):
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Release & Platforms
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Launched on November 10, 2014 for Windows via Steam, with Android/iOS versions following11/12‑20/2014 and later ports to Switch, PS4, and Xbox One in November 2019.
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Setting & Characters
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A 1987-set prequel, where you play as Jeremy Fitzgerald (Night 1–6) and Fritz Smith on Night 7, guarding the revamped Freddy Fazbear’s Pizza.
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Introduces new Toy animatronics (Toy Freddy, Toy Bonnie, Toy Chica, Mangle, Balloon Boy, Puppet), along with older “Withered” characters.
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Mechanics & Tension.
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No doors to close—players rely on a Freddy mask, flashlight (limited battery), vent lights, and a music box to ward off animatronics.
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The unlimited power supply shifts focus to battery and music-box upkeep.
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Lore & Minigames.
Gameplay Mechanics:
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Cameras: Monitor all rooms and vents to track movement.
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No doors: Unlike FNaF 1, you rely on a Freddy mask to trick animatronics into thinking you’re one of them.
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Flashlight: Used in the hallway and to stop Withered Foxy.
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Music Box: Must be kept wound up via the cameras to prevent The Puppet from attacking.
Challenge & Strategy
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Survive from 12 AM to 6 AM across five main nights, with unlockable Night 6 and a Custom Night (Night 7).
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Each animatronic has unique behavior and attack patterns—memorizing them is key to survival.
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No power limit, but the flashlight has a limited battery.
What Makes FNaF 2 Special
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Considered one of the hardest and most lore-rich entries in the series.
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Introduces 11 animatronics—the most in a FNaF game at the time.
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Features Custom Night with adjustable AI levels and “Golden Freddy Mode” (AI 20/20/20/20), known for its brutal difficulty.
Conclusion:
FNaF 2 took the simple mechanics of the original and made them more complex, scary, and story-driven. With no doors to hide behind and 11 animatronics coming from every direction, it remains one of the most intense survival horror games to date.