Ages of Conflict

🌍 Core Experience & Gameplay

It’s a sandbox map simulation, not a traditional strategy game—you observe AI-driven nations interacting, expanding, rebelling, forging alliances, and waging wars on procedurally generated worlds.

AI simulation runs autonomously—nations make decisions using combat efficiency, territory control, revolts, and diplomacy mechanics.

🗺️ Map Tools & Scenario Creator

Includes multiple preset maps and scenarios (e.g. world map, Europe, USA, fictional settings).

Powerful map painter/editor allows custom terrain, nations, historical flags, and scenarios—plus full support via Steam Workshop.

đź”§ God Mode & Customization

In God Mode, you can reshape history: rename countries, force wars or peace, destroy or create nations, disable AI, tweak economy/terrain, and more.

Manage support structures like cores for stabilizing rebel regions, undo-colored flags, and adjust terrain generation.

đź§© Simulation & Analysis

Tracks world history across sessions—view long-dead nations, track stats, and simulate thousands of years of dynamic history.

Built-in stats and history viewers help analyze victories, revolts, and global power trends.

🛠️ Updates & Community Response

Over 50 updates since initial release, covering flag packs, custom maps, editor improvements, cores for rebels, performance boosts, and languages like Japanese, Portuguese, Ukrainian, Finnish, and more .

Highly rated by users: Overwhelmingly Positive on Steam (~96–97%), praised for performance, customization, and relaxed simulation style.

âś… Final Verdict:

What it is: A dynamic, sandbox world simulator powered by AI nations battling and interacting on custom or random maps.

What you do: Observe or intervene via God Mode, craft maps/scenarios, track history and stats, and let global chaos or harmony unfold.

Why people love it: Smooth performance, deep customization, world-building tools, and an addictive “sit back—let history write itself” simulation.